[SML] Moving Light Colour Mixing philosophy question
Riter, Andrew
andrew.riter at ubc.ca
Tue Jan 13 22:39:03 UTC 2026
Thank you all. Interesting. This could be a good discussion.
I like Jerry's point of white source = all colours / RGB = spiky RBG versions of a colour, so subtractive is better colour. But subtractive is also less intensity in the saturated colours.
The question is more: why are subtractive systems CYM and not RGB?
Andrew M. Riter
Assistant Technical Director, Head Lighting Technician
Chan Centre
Phone 604 822 2372
andrew.riter at ubc.ca
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Sent: Tuesday, January 13, 2026 12:48 PM
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Subject: Re: [SML] Moving Light Colour Mixing philosophy question
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I found that it helped to think of CMY as RGB turned upside-down, in terms of what sliders do.
For why CMY is still there, if it's a profile unit that needs beam consistency all the way through complex optics, RGB(AW) chips would probably get weirdly patchy by the time the light hit a target. Some "par" units do that too, and need some strategically-placed frost to even out the wash a bit more. I guess nobody's yet making a multi-color COB emitter? Possibly more efficient too, but I haven't researched the LPW of those vs. typical multi-chip emitters.
_H*
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