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<font face="Arial">No live ammo anywhere.<br>
<br>
If possible, guns should be specially plugged so they can't use
live ammo.<br>
<br>
Plastic fake guns are best.<br>
<br>
Guns are never out of sight of wrangler. Locked up when not in
use.<br>
<br>
Never actually aim at someone, always aim to the side (and not and
the director standing in the wings).<br>
<br>
Full loads are LOUD. Need to size the load to the space.<br>
<br>
</font><br>
<div class="moz-cite-prefix">On 10/27/2015 01:03 PM, nathan best via
Stagecraft wrote:<br>
</div>
<blockquote
cite="mid:CAKPaE_H=aMkqW47mRcFkj7AojPYXdLcDqmHQuKKdpMDNAK5brw@mail.gmail.com"
type="cite">
<div dir="ltr">Hello All,
<div><br>
</div>
<div>I have never worked on a production or had a production in
my space that used firearms or weapons of any kind really. I
recently found out that a production next year will be using
weapons of some sort (not confirmed what exactly yet) but I
have some super concerns (as I should). Where do I even begin.
I know that someone needs to be put personally in charge of
the weapons etc, but what kind of training should this person
have? Are there things I should look for with these weapons,
especially firearms? I know that I should ideally have someone
who does this for a living dealing with the weapons, but I
also want to be knowledgeable enough to head of problems
before they begin, especially when I have the discussion with
Campus Safety about the presence of weapons on campus and
their use. Any help would be most appreciated.</div>
<div><br>
</div>
<div>Thank you</div>
<div><br>
</div>
<div>Nathan B.</div>
</div>
<br>
</blockquote>
<br>
<pre class="moz-signature" cols="72">--
Jerry Durand, Durand Interstellar, Inc. <a class="moz-txt-link-abbreviated" href="http://www.interstellar.com">www.interstellar.com</a>
tel: +1 408 356-3886, USA toll free: 1 866 356-3886
</pre>
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