[SML] Perhaps an easy ETC EOS question....

Andrew Vance atvanceld at gmail.com
Thu Aug 31 00:17:05 UTC 2023


Glad I could be helpful!
--
Sincerely,

Andrew Vance
Lighting Designer

On Wed, Aug 30, 2023 at 7:00 PM Jon Ares <jonares at arescreative.com> wrote:
>
> Thanks, Andrew - this is super helpful!
>
> As for Expression boards, I think I always used #2, because I don't think I ever knew any other!  (Usually using Unpatch because someone typed/transposed a number or something - usually just in the initial patching session.)
>
>  - Jon
>
> On Wed, Aug 30, 2023 at 4:36 PM Andrew Vance <atvanceld at gmail.com> wrote:
>>
>> Jon,
>>
>> Cues [and palettes, presets, etc.] reference channel numbers, not
>> address, in EOS Ecosystem.  Generally, if you unpatch a channel, all
>> the show data [minus, of course, address] is still in the showfile;
>> see exception below].  If you delete a channel, then all data for that
>> channel is erased.
>>
>> 1. Unpatching channels syntax [in the Patch tab]: XX @ *
>> Takes the address information off of the channel [or part 1 of a
>> multipart channel]
>>
>> 2. There's also a soft key called "Unpatch" which will do the same
>> thing: XX {unpatch} *
>> It will warn you that all non-Intensity data will be lost.
>>
>> 3. Deleting channels syntax: DEL XX @ *
>> It will ask you if. you're sure and that it will erase all show
>> information about that channel
>>
>> I generally use method 1 if I think the channel might come back, and
>> method 3 if we've physically struck the unit and have no plans for it
>> to return.  In 24 years of doing lighting [even back to the Obsession
>> & Expression days], I don't think I've ever used method 2.
>>
>> TL;dr: If you unpatch the channel, show information will be retained.
>> If you delete the channel, show information will be lost. Never use
>> the Softkey method.
>>
>> --
>> Sincerely,
>>
>> Andrew Vance
>> Lighting Designer
>>
>> On Wed, Aug 30, 2023 at 6:00 PM Jon Ares via Stagecraft
>> <stagecraft at theatrical.net> wrote:
>> >
>> > Hi folks - here's a question that I hope is an easy one. And/or maybe someone has a suggestion or trick or two.... I bet this is dealt with all the time with people who move a show from venue to venue, but want/need to keep the same cue lists....
>> >
>> > In the ETC EOS world, are cues referencing just channels, or is it referencing patch data? Here's what I need to do... let's say I have a S4LED (multi-parameter light) patched into Channel 1. But I need to change its DMX address/universe. Can I/Do I just un-patch the old address, and re-patch that light (with the new DMX addy) into Channel 1, and every cue that references Channel 1 will function as before?  Or does changing the DMX address unravel cue lists in some way?
>> >
>> > Just checking before I cause serious damage.... :)
>> >
>> >  - Jon
>> >
>> > --
>> > Jon Ares
>> > www.arescreative.com
>> > ____________________________________________________________
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>
>
>
> --
> Jon Ares
> www.arescreative.com



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