[SML] Perhaps an easy ETC EOS question....
Jon Ares
jonares at arescreative.com
Wed Aug 30 23:59:57 UTC 2023
Thanks, Andrew - this is super helpful!
As for Expression boards, I think I always used #2, because I don't think I
ever knew any other! (Usually using Unpatch because someone
typed/transposed a number or something - usually just in the initial
patching session.)
- Jon
On Wed, Aug 30, 2023 at 4:36 PM Andrew Vance <atvanceld at gmail.com> wrote:
> Jon,
>
> Cues [and palettes, presets, etc.] reference channel numbers, not
> address, in EOS Ecosystem. Generally, if you unpatch a channel, all
> the show data [minus, of course, address] is still in the showfile;
> see exception below]. If you delete a channel, then all data for that
> channel is erased.
>
> 1. Unpatching channels syntax [in the Patch tab]: XX @ *
> Takes the address information off of the channel [or part 1 of a
> multipart channel]
>
> 2. There's also a soft key called "Unpatch" which will do the same
> thing: XX {unpatch} *
> It will warn you that all non-Intensity data will be lost.
>
> 3. Deleting channels syntax: DEL XX @ *
> It will ask you if. you're sure and that it will erase all show
> information about that channel
>
> I generally use method 1 if I think the channel might come back, and
> method 3 if we've physically struck the unit and have no plans for it
> to return. In 24 years of doing lighting [even back to the Obsession
> & Expression days], I don't think I've ever used method 2.
>
> TL;dr: If you unpatch the channel, show information will be retained.
> If you delete the channel, show information will be lost. Never use
> the Softkey method.
>
> --
> Sincerely,
>
> Andrew Vance
> Lighting Designer
>
> On Wed, Aug 30, 2023 at 6:00 PM Jon Ares via Stagecraft
> <stagecraft at theatrical.net> wrote:
> >
> > Hi folks - here's a question that I hope is an easy one. And/or maybe
> someone has a suggestion or trick or two.... I bet this is dealt with all
> the time with people who move a show from venue to venue, but want/need to
> keep the same cue lists....
> >
> > In the ETC EOS world, are cues referencing just channels, or is it
> referencing patch data? Here's what I need to do... let's say I have a
> S4LED (multi-parameter light) patched into Channel 1. But I need to change
> its DMX address/universe. Can I/Do I just un-patch the old address, and
> re-patch that light (with the new DMX addy) into Channel 1, and every cue
> that references Channel 1 will function as before? Or does changing the
> DMX address unravel cue lists in some way?
> >
> > Just checking before I cause serious damage.... :)
> >
> > - Jon
> >
> > --
> > Jon Ares
> > www.arescreative.com
> > ____________________________________________________________
> > For list information see <http://stagecraft.theprices.net/>
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>
--
Jon Ares
www.arescreative.com
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